Tuesday, August 7, 2007

Concept for game

The game I propose to create is one that is primarily centered around the exploration of a sidescrolling environment, which itself is very interactive. The foes are more puzzles than simple attack combinations, and the environment is your key to defeating them. To travel across the setting of ancient china, you learn how to craft items using bamboo poles that you can chop down, and players can create their own structures that they use to build bridges, catapult themselves, or to lift obstacles from their path. Many colourful characters will be introduced as the game progresses, and they will give you help in exploring your environment and finding the weaknesses in your foes. The storyline is of a panda who has lived in the wild for many years, after retiring as one of the greatest warriors in the land. He is torn from his life as a hermit when a demonic monkey assaults him, and he chases it into what he discovers is a war ravaged town, under attack from demonic forces. With the help of the villagers, he stands up to the demons, and unwittingly signs up as their savior. At first he fights to simply get back to his nap, but soon the friends he makes and the world he witnesses renew his spirit, and he returns to his glory as a proud warrior.

Tuesday, July 31, 2007

Okami

For my precedent for my landscape, I'm going to look at a game called Okami, which is all in watercolour like my game intends to be. Here are some screenshots, and here is the link to the site for the game:

http://www.capcom.com/okami/wp1_1280x1024.htm
http://www.capcom.com/okami/wp3_1280x1024.htm
http://www.capcom.com/okami/wp5_1280x1024.htm
http://www.capcom.com/okami/

All of Okami has the appearance of a Japanese painting, and you can edit the environment using a brush similar to how Japanese brush paintings are created. It takes place on the Japanese planes, whereas my environment will be based on the bamboo fields of China. Similar to the brush style of editing the environment, you can cut bamboo with your weapon, and use this as a tactic to help you negotiate tough landscapes and foil your enemies. You can also swing on bamboo, using your considerable weight as a panda to propel yourself across obstacles. the vertical aspect of the game will become more important than the horizontal one, although your final goal is set in that directionm

Tuesday, July 17, 2007

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